求助
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .cs}
//-------------MAIN---------------
thread 'DECLARATION'
:DECLARATION_19
wait 0
if
Actor.Driving($PLAYER_ACTOR)
else_jump @DECLARATION_19
0811: 28@ = actor $PLAYER_ACTOR used_car
:DECLARATION_47
wait 0
$BBYY = Car.Health(28@)
$BBYY /= 10
03C4: set_status_text $BBYY type 1 GXT 'ZER2_43' // global_variable// Score ~1~
if and
0449: actor $PLAYER_ACTOR in_a_car
not Actor.Dead($PLAYER_ACTOR)
else_jump @DECLARATION_110
jump @DECLARATION_47
:DECLARATION_110
wait 0
0151: remove_status_text $BBYY
jump @DECLARATION_19 这样写后又bug,就是如果人物在车上死亡或被捕就会死机
这是啥
翻墙遇到问题了? 围观围观 嗯不懂 不错,支持。
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